Improve modern layout and viewport rendering
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@@ -11,7 +11,7 @@ default = []
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# Rasterize the laid-out tree to a pixmap (tiny-skia) with text (cosmic-text
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# shaping + line breaking, ab_glyph fallback) and images.
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# Off by default; the layout core (getBoundingClientRect etc.) works without it.
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paint = ["dep:tiny-skia", "dep:ab_glyph", "dep:cosmic-text", "dep:image", "dep:ureq", "dep:base64", "dep:resvg", "dep:usvg", "dep:url", "dep:wuff"]
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paint = ["dep:tiny-skia", "dep:ab_glyph", "dep:cosmic-text", "dep:swash", "dep:image", "dep:ureq", "dep:base64", "dep:resvg", "dep:usvg", "dep:url", "dep:wuff"]
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[dependencies]
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taffy = { workspace = true }
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@@ -22,6 +22,10 @@ ab_glyph = { workspace = true, optional = true }
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# breaking, the same algorithms browsers use. Built with only our embedded
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# fonts (no system-font scan) so layout stays deterministic across hosts.
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cosmic-text = { version = "=0.12.1", default-features = false, features = ["std", "swash"], optional = true }
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# Keep this exactly aligned with cosmic-text 0.12's raster backend. Cosmic
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# does not expose variation coordinates, so variable font instances are
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# rasterized through Swash directly while Cosmic remains the shaper.
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swash = { version = "=0.1.19", optional = true }
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image = { version = "0.25", default-features = false, features = ["jpeg", "png", "webp"], optional = true }
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ureq = { version = "2.9", default-features = false, features = ["tls"], optional = true }
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base64 = { workspace = true, optional = true }
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