render: paint backgrounds to a tiny-skia pixmap

Adds a paint feature to obscura-render (tiny-skia: pure Rust, CPU,
deterministic, no system deps). paint_dom lays out the DOM and fills
each element's border box with its parsed background-color over a white
page, in tree order so descendants paint over ancestors.

Style parsing now also extracts background-color (hex #rgb/#rgba/
later enhancements.
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SGavrl committed 2026-07-01 15:58:27 +00:00
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//! Paint: rasterize the laid-out DOM into a [`tiny_skia::Pixmap`].
//!
//! Phase 5a. Fills each element's border box with its background color over a
//! white page. Text rendering arrives with the text step; borders and images
//! are later enhancements. Pure Rust (tiny-skia, CPU), deterministic, no system
//! dependencies, so a screenshot is reproducible across hosts.
use obscura_dom::tree::DomTree;
use tiny_skia::{Color, FillRule, Paint, PathBuilder, Pixmap, Rect, Transform};
use crate::{compute_style, layout_dom};
/// Render `tree` at `viewport` (width, height) in CSS pixels to a Pixmap, or
/// None if the viewport is zero-sized.
pub fn paint_dom(tree: &DomTree, viewport: (f32, f32)) -> Option<Pixmap> {
let (w, h) = (viewport.0 as u32, viewport.1 as u32);
let mut pixmap = Pixmap::new(w, h)?;
pixmap.fill(Color::WHITE);
let laid = layout_dom(tree, viewport);
// Tree order so later elements paint over earlier ones (normal flow).
for nid in tree.descendants(tree.document()) {
let bg = match bg_color_for(tree, nid) {
Some(c) => c,
None => continue,
};
let rect = match laid.rects.get(&nid) {
Some(r) => r,
None => continue,
};
let box_rect = match Rect::from_xywh(rect.x, rect.y, rect.width, rect.height) {
Some(r) => r,
None => continue,
};
let mut path = PathBuilder::new();
path.push_rect(box_rect);
let path = match path.finish() {
Some(p) => p,
None => continue,
};
let mut paint = Paint::default();
paint.set_color(Color::from_rgba8(bg[0], bg[1], bg[2], bg[3]));
paint.anti_alias = false;
pixmap.fill_path(&path, &paint, FillRule::Winding, Transform::identity(), None);
}
Some(pixmap)
}
fn bg_color_for(tree: &DomTree, nid: obscura_dom::tree::NodeId) -> Option<[u8; 4]> {
let node = tree.get_node(nid)?;
let name = node.as_element()?;
let style = compute_style(name.local.as_ref(), node.get_attribute("style"));
style.background_color
}
#[cfg(test)]
mod tests {
use super::*;
use obscura_dom::tree_sink::parse_html;
#[test]
fn paints_background_color() {
let tree = parse_html(
"<html><body><div style=\"background-color: #ff0000; width: 100px; height: 80px\"></div></body></html>",
);
let pixmap = paint_dom(&tree, (200.0, 200.0)).expect("pixmap");
assert_eq!(pixmap.width(), 200);
// The red div is laid out at the origin; sample inside it.
let inside = pixmap.pixel(10, 10).expect("pixel");
assert!(inside.red() > 200, "expected red bg, got {:?}", inside);
assert!(inside.green() < 60);
assert!(inside.blue() < 60);
// Outside the 100x80 div the page background is white.
let outside = pixmap.pixel(150, 150).expect("pixel");
assert_eq!(outside.red(), 255);
assert_eq!(outside.green(), 255);
assert_eq!(outside.blue(), 255);
}
#[test]
fn later_element_paints_over_earlier() {
// A blue div nested inside a red one: both cover the origin, and blue
// (a descendant, later in tree order) paints over red.
let tree = parse_html(
"<html><body>\
<div style=\"background-color:red; width:100px; height:100px\">\
<div style=\"background-color:blue; width:50px; height:50px\"></div>\
</div>\
</body></html>",
);
let pixmap = paint_dom(&tree, (200.0, 200.0)).expect("pixmap");
let p = pixmap.pixel(5, 5).expect("pixel");
assert!(p.blue() > 200, "expected blue to paint over red, got {:?}", p);
}
}