fix(cdp): five Playwright drop-in compatibility patches
Brings Obscura's CDP server in line with what Playwright's `chromium.connectOverCDP()` expects. Each fix is small and surgical; together they make `connect → newContext → newPage → goto → page.title()` work end-to-end against `https://example.com`. 1. **server.rs — emit pending events before command response.** Chromium CDP semantics require side-effect events (e.g. `Target.targetCreated` + `Target.attachedToTarget` from `Target.createTarget`) to arrive *before* the originating command's response. Playwright's wire reader assumes this ordering — it resolves the response promise on the response and then synchronously looks up the freshly-created session. Reversing the order makes that lookup miss and the page hang at `newPage()`. 2. **domains/browser.rs — accept Browser.setWindowBounds as a no-op.** Playwright calls `Browser.setWindowBounds` during teardown. Returning "Unknown Browser method" causes Playwright to treat the target as broken and tear it down mid-test, surfacing as "Frame has been detached" on the next `page.title()`. 3. **obscura-browser/page.rs — frame_id == target_id for main frame.** Was `format!("{id}.1", id)`. Playwright's frame manager indexes frames by frame id and looks up the main frame by target id, so the `.1` suffix made every main-frame lookup miss. 4. **domains/page.rs + dispatch.rs — track isolated worlds and re-emit them post-navigation.** Playwright registers a utility world via `Page.createIsolatedWorld` and expects `Runtime.executionContextCreated` for each registered world after every navigation. Without re-emission, the utility-world handle goes stale post-`goto` and `page.title()` hangs waiting for the world's execution context. Falls back to the legacy `__puppeteer_utility_world__24.40.0` name when no worlds have been registered, preserving prior Puppeteer support. 5. **obscura-js/runtime.rs — strip trailing semicolons before wrapping.** Playwright's utility-script expression is an IIFE ending in `})();`. Both `wrap_expression` (CDP `Runtime.evaluate`) and `evaluate_for_cdp` (the `meta_code` IIFE) embed the user expression inside `({EXPR})` / `return ({EXPR});`. With the trailing `;` left in, this produces `({...;})` — a SyntaxError. Parse errors are not catchable, so the surrounding try/catch never fires and the call silently returns `undefined`, surfacing as `page.title() === ""`. Verified end-to-end against `https://example.com`: [probe] connect OK [probe] newContext OK [probe] newPage OK [probe] goto OK [probe] title = Example Domain
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@@ -26,6 +26,11 @@ pub async fn handle(method: &str, _params: &Value) -> Result<Value, String> {
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"getWindowBounds" => Ok(json!({
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"bounds": { "left": 0, "top": 0, "width": 1280, "height": 720, "windowState": "normal" }
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})),
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// No-op acks for window-management methods Playwright sends during
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// page setup. We don't model real OS windows, but answering with {}
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// lets the client's setup sequence complete instead of tearing down
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// the page on an unknown-method error.
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"setWindowBounds" => Ok(json!({})),
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_ => Err(format!("Unknown Browser method: {}", method)),
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}
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}
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@@ -67,14 +67,33 @@ pub async fn handle(
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let es = session_id.clone();
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let ts = timestamp();
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let phase1 = vec![
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let mut phase1 = vec![
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CdpEvent { method: "Page.lifecycleEvent".into(), params: json!({"frameId": frame_id, "loaderId": loader_id, "name": "init", "timestamp": ts}), session_id: es.clone() },
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CdpEvent { method: "Runtime.executionContextsCleared".into(), params: json!({}), session_id: es.clone() },
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CdpEvent { method: "Page.frameNavigated".into(), params: json!({"frame": {"id": frame_id, "loaderId": loader_id, "url": page_url, "domainAndRegistry": "", "securityOrigin": page_url, "mimeType": "text/html", "adFrameStatus": {"adFrameType": "none"}}, "type": "Navigation"}), session_id: es.clone() },
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CdpEvent { method: "Runtime.executionContextCreated".into(), params: json!({"context": {"id": 2, "origin": page_url, "name": "", "uniqueId": format!("ctx-nav-{}", page_id), "auxData": {"isDefault": true, "type": "default", "frameId": frame_id}}}), session_id: es.clone() },
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CdpEvent { method: "Runtime.executionContextCreated".into(), params: json!({"context": {"id": 100, "origin": page_url, "name": "__puppeteer_utility_world__24.40.0", "uniqueId": format!("ctx-isolated-nav-{}", page_id), "auxData": {"isDefault": false, "type": "isolated", "frameId": frame_id}}}), session_id: es.clone() },
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CdpEvent { method: "Page.lifecycleEvent".into(), params: json!({"frameId": frame_id, "loaderId": loader_id, "name": "commit", "timestamp": ts}), session_id: es.clone() },
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];
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// Re-emit each isolated world the client previously registered
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// via Page.createIsolatedWorld. Without this, Playwright's
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// utility-world handle becomes stale after navigation and
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// every subsequent evaluate() (including page.title()) hangs.
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// Fallback to the legacy hardcoded Puppeteer name so older
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// Puppeteer clients that don't call createIsolatedWorld
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// continue to work.
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let world_names: Vec<String> = if ctx.isolated_worlds.is_empty() {
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vec!["__puppeteer_utility_world__24.40.0".to_string()]
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} else {
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ctx.isolated_worlds.clone()
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};
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for (idx, world_name) in world_names.iter().enumerate() {
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let world_ctx_id = 100 + idx as u32;
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phase1.push(CdpEvent {
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method: "Runtime.executionContextCreated".into(),
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params: json!({"context": {"id": world_ctx_id, "origin": page_url, "name": world_name, "uniqueId": format!("ctx-isolated-nav-{}-{}", page_id, idx), "auxData": {"isDefault": false, "type": "isolated", "frameId": frame_id}}}),
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session_id: es.clone(),
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});
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}
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phase1.push(CdpEvent { method: "Page.lifecycleEvent".into(), params: json!({"frameId": frame_id, "loaderId": loader_id, "name": "commit", "timestamp": ts}), session_id: es.clone() });
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ctx.pending_events.extend(phase1);
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if ctx.fetch_intercept.enabled {
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@@ -159,6 +178,14 @@ pub async fn handle(
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let page_url = page.url_string();
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let page_id = page.id.clone();
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let context_id = 100;
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// Track this world so Page.navigate can re-emit a context for it
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// post-navigation. Without this, Playwright (and Puppeteer)
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// hang in any operation that uses the utility world — including
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// page.title() — because their utility world is gone after
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// Runtime.executionContextsCleared and never re-created.
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if !world_name.is_empty() && !ctx.isolated_worlds.contains(&world_name) {
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ctx.isolated_worlds.push(world_name.clone());
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}
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ctx.pending_events.push(CdpEvent {
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method: "Runtime.executionContextCreated".to_string(),
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