fix(render): correct center tag alignment and percentage dimensions

This commit is contained in:
SGavrl committed 2026-07-02 20:26:55 +00:00
1 parent 42874989eb
commit bd4845b52c
2 files changed
+62 -26

No files matched your search

+32 -17
View File
@@ -54,13 +54,20 @@ pub enum Display {
None,
}
#[derive(Debug, Clone, Copy, Default, PartialEq)]
pub enum Dimension {
#[default]
Auto,
Px(f32),
Percent(f32),
}
/// The subset of CSS that influences box layout. Expanded in later phases.
#[derive(Debug, Clone, Default)]
pub struct LayoutStyle {
pub display: Display,
/// Content-box size. None means auto.
pub width: Option<f32>,
pub height: Option<f32>,
pub width: Dimension,
pub height: Dimension,
pub margin: Edges,
pub padding: Edges,
pub border: Edges,
@@ -70,6 +77,8 @@ pub struct LayoutStyle {
pub color: Option<[u8; 4]>,
pub border_color: Option<[u8; 4]>,
pub font_size: Option<f32>,
pub align_items: Option<taffy::AlignItems>,
pub flex_direction: Option<taffy::FlexDirection>,
}
/// A node in the input layout tree. `text` is carried for the paint phase; it
@@ -148,7 +157,9 @@ pub(crate) fn to_taffy_style(style: &LayoutStyle) -> Style {
Display::Inline => taffy::style::Display::Flex,
Display::None => taffy::style::Display::None,
};
if style.display == Display::Inline {
if let Some(fd) = style.flex_direction {
s.flex_direction = fd;
} else if style.display == Display::Inline {
s.flex_direction = taffy::FlexDirection::Row;
}
s.flex_wrap = taffy::FlexWrap::Wrap;
@@ -156,16 +167,20 @@ pub(crate) fn to_taffy_style(style: &LayoutStyle) -> Style {
width: dimension(style.width),
height: dimension(style.height),
};
if let Some(ai) = style.align_items {
s.align_items = Some(ai);
}
s.margin = rect_auto(style.margin);
s.padding = rect_lp(style.padding);
s.border = rect_lp(style.border);
s
}
fn dimension(v: Option<f32>) -> taffy::style::Dimension {
fn dimension(v: Dimension) -> taffy::style::Dimension {
match v {
Some(px) => taffy::style::Dimension::Length(px),
None => taffy::style::Dimension::Auto,
Dimension::Px(px) => taffy::style::Dimension::Length(px),
Dimension::Percent(p) => taffy::style::Dimension::Percent(p),
Dimension::Auto => taffy::style::Dimension::Auto,
}
}
@@ -191,8 +206,8 @@ fn rect_auto(e: Edges) -> taffy::Rect<taffy::style::LengthPercentageAuto> {
mod tests {
use super::*;
fn styled(display: Display, w: Option<f32>, h: Option<f32>) -> LayoutStyle {
LayoutStyle { display, width: w, height: h, ..Default::default() }
fn make_box(display: Display, w: f32, h: f32) -> LayoutStyle {
LayoutStyle { display, width: Dimension::Px(w), height: Dimension::Px(h), ..Default::default() }
}
#[test]
@@ -200,11 +215,11 @@ mod tests {
// A 1000px-wide viewport, two fixed-size block children: they should
// stack top-to-bottom at the expected y offsets.
let root = LayoutNode {
style: styled(Display::Block, Some(1000.0), None),
style: make_box(Display::Block, 1000.0, 800.0),
text: None,
children: vec![
LayoutNode::leaf(styled(Display::Block, Some(1000.0), Some(50.0))),
LayoutNode::leaf(styled(Display::Block, Some(1000.0), Some(30.0))),
LayoutNode::leaf(make_box(Display::Block, 1000.0, 50.0)),
LayoutNode::leaf(make_box(Display::Block, 1000.0, 30.0)),
],
};
let out = layout(&root, (1000.0, 800.0));
@@ -225,11 +240,11 @@ mod tests {
#[test]
fn flex_row_lays_out_horizontally() {
let root = LayoutNode {
style: LayoutStyle { display: Display::Flex, width: Some(600.0), height: Some(100.0), ..Default::default() },
style: LayoutStyle { display: Display::Flex, width: Dimension::Px(600.0), height: Dimension::Px(100.0), ..Default::default() },
text: None,
children: vec![
LayoutNode::leaf(styled(Display::Block, Some(200.0), Some(100.0))),
LayoutNode::leaf(styled(Display::Block, Some(200.0), Some(100.0))),
LayoutNode::leaf(make_box(Display::Block, 200.0, 100.0)),
LayoutNode::leaf(make_box(Display::Block, 200.0, 100.0)),
],
};
let out = layout(&root, (600.0, 400.0));
@@ -249,8 +264,8 @@ fn flex_row_lays_out_horizontally() {
let root = LayoutNode {
style: LayoutStyle {
display: Display::Block,
width: Some(100.0),
height: Some(100.0),
width: Dimension::Px(100.0),
height: Dimension::Px(100.0),
padding: Edges { top: 10.0, right: 10.0, bottom: 10.0, left: 10.0 },
..Default::default()
},
+30 -9
View File
@@ -23,11 +23,20 @@ pub fn compute_style(tag: &str, inline_css: Option<&str>) -> LayoutStyle {
/// Built-in UA defaults. Inline elements currently map to block layout; real
/// inline/text layout arrives with the text/paint phase.
pub fn ua_style(tag: &str) -> LayoutStyle {
let display = match tag {
"span" | "a" | "b" | "i" | "strong" | "em" => Display::Inline,
let mut style = LayoutStyle::default();
style.display = match tag {
"span" | "a" | "b" | "i" | "strong" | "em" | "font" => Display::Inline,
"tr" => Display::Flex,
_ => Display::Block,
};
LayoutStyle { display, ..Default::default() }
if tag == "center" {
style.display = Display::Flex;
style.flex_direction = Some(taffy::FlexDirection::Column);
style.align_items = Some(taffy::AlignItems::Center);
} else if tag == "body" {
style.margin = Edges { top: 8.0, right: 8.0, bottom: 8.0, left: 8.0 };
}
style
}
pub fn apply_inline(style: &mut LayoutStyle, css: &str) {
@@ -58,8 +67,8 @@ fn apply_value(style: &mut LayoutStyle, name: &str, value: &str) {
"none" => style.display = Display::None,
_ => {}
},
"width" => style.width = px(value),
"height" => style.height = px(value),
"width" => style.width = dimension_value(value),
"height" => style.height = dimension_value(value),
"margin" => { if let Some(e) = edges(value) { style.margin = e; } }
"margin-top" => set_edge(&mut style.margin, Side::Top, px(value)),
"margin-right" => set_edge(&mut style.margin, Side::Right, px(value)),
@@ -150,6 +159,18 @@ fn px(value: &str) -> Option<f32> {
token(value).and_then(px_value)
}
fn dimension_value(tok: &str) -> crate::Dimension {
let n = tok.trim();
if n.ends_with("%") {
if let Ok(v) = n[..n.len()-1].parse::<f32>() {
return crate::Dimension::Percent(v / 100.0);
}
} else if let Some(px) = px(tok) {
return crate::Dimension::Px(px);
}
crate::Dimension::Auto
}
/// Parse every length token in a value as px (for box shorthands).
fn edges(value: &str) -> Option<Edges> {
let dims: Vec<f32> = value.split_whitespace().filter_map(px_value).collect();
@@ -205,8 +226,8 @@ mod tests {
fn parses_display_and_size() {
let s = compute_style("div", Some("display: flex; width: 200px; height: 50px"));
assert_eq!(s.display, Display::Flex);
assert_eq!(s.width, Some(200.0));
assert_eq!(s.height, Some(50.0));
assert_eq!(s.width, crate::Dimension::Px(200.0));
assert_eq!(s.height, crate::Dimension::Px(50.0));
}
#[test]
@@ -231,7 +252,7 @@ mod tests {
#[test]
fn important_and_auto() {
let s = compute_style("div", Some("width: 100px !important; height: auto"));
assert_eq!(s.width, Some(100.0));
assert_eq!(s.height, None);
assert_eq!(s.width, crate::Dimension::Px(100.0));
assert_eq!(s.height, crate::Dimension::Auto);
}
}