Preserve percentage bases in simple float bands

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SGavrl committed 2026-07-31 03:52:21 +00:00
1 parent b744b9b437
commit d55e48a10f
2 files changed
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@@ -885,6 +885,106 @@ fn float_exclusion_continues_through_non_bfc_block_wrappers() {
);
}
#[test]
fn full_width_percentage_float_uses_definite_containing_block() {
let tree = parse_html(
r#"
<style>
html, body { margin: 0; width: 100%; height: 100% }
#host { width: 100%; height: 100% }
#float {
float: left;
display: flex;
flex-direction: column;
align-items: center;
width: 100%;
height: 100%;
}
#badges { display: flex; gap: 20px }
.badge { width: 100px; height: 48px }
</style>
<div id="host">
<div id="float">
<div id="badges">
<div class="badge"></div>
<div class="badge"></div>
<div class="badge"></div>
</div>
</div>
</div>
"#,
);
let layout = layout_dom(&tree, (800.0, 600.0));
let rect = |id| layout.rects[&tree.get_element_by_id(id).unwrap()];
let host = rect("host");
let float = rect("float");
let badges = rect("badges");
assert!(
(host.x - 0.0).abs() < 0.01
&& (host.y - 0.0).abs() < 0.01
&& (host.width - 800.0).abs() < 0.01
&& (host.height - 600.0).abs() < 0.01,
"host: {host:?}"
);
assert!(
(float.x - 0.0).abs() < 0.01
&& (float.y - 0.0).abs() < 0.01
&& (float.width - 800.0).abs() < 0.01
&& (float.height - 600.0).abs() < 0.01,
"float: {float:?}"
);
assert!(
(badges.x - 230.0).abs() < 0.01
&& (badges.y - 0.0).abs() < 0.01
&& (badges.width - 340.0).abs() < 0.01
&& (badges.height - 48.0).abs() < 0.01,
"nested centered badges: {badges:?}"
);
}
#[test]
fn percentage_float_and_inline_sibling_share_definite_height_band() {
let tree = parse_html(
r#"
<style>
html, body { margin: 0 }
#host {
box-sizing: border-box;
width: 400px;
height: 46px;
border: 1px solid;
}
#float, #flow {
box-sizing: border-box;
display: inline-block;
width: 50%;
height: 100%;
}
#float { float: left }
</style>
<div id="host"><button id="float"></button><button id="flow"></button></div>
"#,
);
let layout = layout_dom(&tree, (800.0, 200.0));
let rect = |id| layout.rects[&tree.get_element_by_id(id).unwrap()];
let float = rect("float");
let flow = rect("flow");
assert!(
(float.x - 1.0).abs() < 0.01
&& (float.y - 1.0).abs() < 0.01
&& (float.width - 199.0).abs() < 0.01
&& (float.height - 44.0).abs() < 0.01,
"float: {float:?}"
);
assert!(
(flow.x - 200.0).abs() < 0.01
&& (flow.y - 1.0).abs() < 0.01
&& (flow.width - 199.0).abs() < 0.01
&& (flow.height - 44.0).abs() < 0.01,
"flow: {flow:?}"
);
}
#[test]
fn replaced_image_contributes_intrinsic_size_in_ordered_grid() {
let tree = parse_html(include_str!("../../../render-repros/replaced-grid-order.html"));