glibc hands each new thread its own 64 MiB arena (up to 8x cores). With one
thread per connection that arena is the dominant per-connection memory term,
and freed chunks stay reserved in it rather than returning to the OS: resident
memory tracks the *peak* number of concurrent connections and never comes back
down, which reads as a leak although nothing is leaked and no thread is stuck.
Measured with reliability/conn-scale.py in obscura-benchmark. 100 connections
each running JS reserve 90.0 GiB of address space uncapped versus 83.5 GiB
capped; per idle connection, 65 MiB of reserved address space drops to 2.0 MiB.
`main` at that same 100-connection JS workload reserves 83.6 GiB, so with the
cap this server is level with it -- most of the total is V8's process-wide
sandbox, which `main` pays too the moment it runs any JS.
The resident-set effect is the one that bites in production. Measured in the
container image against Google Maps, four concurrent connections per round:
350 / 619 / 826 MiB over three rounds uncapped and still climbing linearly,
versus 166 / 235 / 269 MiB capped, on a decelerating curve.
Two arenas cost no measurable throughput here -- 8 concurrent connections x 12
navigations, 1.53s uncapped against 1.50s capped over three runs. V8 allocates
the JS heap through its own allocator and the Rust side is dominated by network
I/O rather than malloc traffic. Applied only from `serve`, which owns the
process, and skipped when the caller has already set MALLOC_ARENA_MAX.
Refs #430.
Network.getResponseBody returns the whole body in one base64 blob and the
cache drops anything over 2 MiB, so large downloads (images, PDFs,
archives) either failed or forced the long-running server to hold the
full body in memory (issue #360).
Add Fetch.takeResponseBodyAsStream + IO.read + IO.close. The body is moved
out of the page cache into a stream handle and delivered in bounded chunks
via IO.read, then freed on IO.close, so it is held once and released after
the download. Binary bodies are byte-exact (stored base64). To stream a
large body, raise OBSCURA_NETWORK_BODY_BUFFER_BYTES so it is cached.
This is entirely opt-in: nothing runs unless a client calls the new
methods, so the default fetch/render/scrape path is unchanged (verified:
obstacle course 33/33, obscura-vs-Chrome head-to-head within noise of the
pre-change baseline).
Fixes#360.
* fix(#19): serialize V8 work across pages with process-wide async lock
Concurrent CDP clients (≥5) trip V8's
`heap->isolate() == Isolate::TryGetCurrent()` invariant and abort the
process via V8_Fatal — no Rust panic, just abort(3). Each Page owns its
own JsRuntime/Isolate and they all run on a single OS thread via
LocalSet+spawn_local; when two pages' V8-touching futures interleave
across an .await, V8 trips the check.
This adds a process-wide tokio::sync::Mutex (obscura_js::v8_lock) that
is acquired:
- At the top of obscura_cdp::dispatch::dispatch (covers every CDP
handler that may call into a JsRuntime).
- In server.rs's process_with_interception spawn_local that runs
page.navigate_with_wait + execute_preload_script (this path
bypasses dispatch).
The guard keeps each V8-touching block contiguous on the thread: V8
fully exits one Isolate before another page is allowed in. Trade-off:
non-V8 handlers (Browser.*, Storage.*, Emulation.*) also serialize,
but those are cheap and the safety win dominates.
The properly concurrent fix is to pin each JsRuntime to its own OS
thread and message-pass; tracked as the larger #19 follow-up.
Adds an opt-in smoke test (`--ignored`) that boots the CDP server and
runs 5 parallel clients through createTarget+navigate. Note: the
deterministic abort needs subresource-fetch yields (page.rs:285
join_all) which data: URLs skip — full repro requires JS-heavy real
traffic (issue author used scrapegraphai.com).
* fix(#19): suspend other Isolates and defer foreign CDP during interception nav
Address maintainer feedback on PR #36 (comment 4328238087): the V8 fatal
still reproduces with `Fetch.enable patterns:["*"]` + 5 concurrent
`Page.navigate`s. The `obscura_js::v8_lock` mutex was insufficient
because V8's actual invariant is "only one Isolate may be entered per
OS thread", and the mutex can't enforce that across `.await` points
inside V8 ops.
Two distinct paths violated the invariant:
1. Foreign CDP messages dispatched while a nav task was running.
`process_with_interception`'s `select!` routed every non-Fetch
message through `process_cdp_message → dispatch → page::handle::*`.
`get_session_page_mut` then `suspend_js`'es other pages (drops
their `JsRuntime` → `Isolate::Exit`) while the spawned nav task is
parked at `op_fetch_url`'s `resolve_rx.await` with its Isolate
still entered. Drop trips
`heap->isolate() == Isolate::TryGetCurrent()`.
2. Subsequent navs through `process_with_interception` did not
suspend prior pages. After nav-1 completes (page-1's JsRuntime
stays alive in `ctx.pages`), nav-2's `init_js` constructs
Isolate-2 while Isolate-1 is still current. The next V8 scope
unwind aborts via `Context::Exit`.
Fix (3 changes in `crates/obscura-cdp/src/server.rs`):
- `cdp_processor`: add a `VecDeque<ServerMessage> deferred` drained
before each new `rx.recv()`, so deferred messages are processed
with no nav task in flight.
- `process_with_interception` `select!`: only handle `NewConnection`
and `Fetch.{continue,fulfill,fail}Request` inline (safe — no V8
enter on this side); push everything else into `deferred`.
- `process_with_interception` entry: explicitly `suspend_js()` every
other page in `ctx.pages` before spawning the nav task, mirroring
the invariant the regular dispatch path already enforces via
`get_session_page_mut`.
Verification:
- New test `crates/obscura-cdp/tests/concurrent_navigations_with_fetch.rs`
is the maintainer's exact repro (5 clients, `Fetch.enable patterns:["*"]`,
concurrent `Page.navigate` to https://example.com, auto-reply
`Fetch.continueRequest`). Aborts on PR #36 head, passes after fix
(5/5 stable runs, ~1.2s each).
- Existing data-URL smoke test (`concurrent_navigations`) still passes.
- Full workspace test suite (90 tests) still passes.
Run with:
cargo test -p obscura-cdp --test concurrent_navigations_with_fetch \
-- --nocapture --ignored
Honest caveat. This is still the lock/serialize approach — it converts
the abort into latency. The properly concurrent fix (Option 2 in
issue #19: pin each `JsRuntime` to its own OS thread and message-pass)
remains the right long-term direction.
* fix(cdp): bound deferred message queue to prevent OOM during stalled navigation
PR #36 comment 4341743194: process_with_interception deferred foreign
CDP messages into an unbounded VecDeque while a navigation task was in
flight. A stalled navigation (e.g. waiting for Fetch interception
resolution) could accumulate arbitrary queued messages and OOM the
process.
Add MAX_DEFERRED_MESSAGES = 256. When the cap is reached, return an
explicit CDP error (-32000) to the client instead of silently dropping
or growing without bound.
All 90 workspace tests pass.