End-to-end rasterization behind the render feature (which now enables
obscura-render/paint):
- obscura-render: screenshot_png(dom, viewport) paints and encodes to PNG
via tiny-skia's encode_png (no extra dep).
- obscura-browser: Page::screenshot renders the live DOM at a viewport.
- CLI: obscura fetch --screenshot out.png writes the settled page to a PNG.
- CDP: Page.captureScreenshot returns the PNG base64-encoded, so
Puppeteer/Playwright page.screenshot() works. captureSnapshot still
errors (it is a DOM/layer snapshot, not an image).
Verified: both paths produce correct 1280x720 RGBA PNGs with elements
laid out and colored as the CSS specifies (block stacking, backgrounds,
white page). Default build unchanged; obstacle course 33/33.
Text, borders, and images are not yet painted; the box layout and
background colors are rendered.
getBoundingClientRect, offsetWidth/Height, and offsetTop/Left now read
real box geometry from the obscura-render layout cache when the render
feature is compiled in. elementFromPoint inherits correct hit-testing
because it already delegates to getBoundingClientRect per element.
Adds a render feature on obscura-js (propagated through obscura-browser
and obscura-cli), a lazily-computed layout cache and viewport in
ObscuraState (feature-gated, cleared on navigation), and an
op_layout_geometry op. bootstrap.js probes the op with typeof, so the
default scraping build is unchanged and falls through to the synthetic
rect.
With --features render, block siblings stack and flex children place
horizontally at correct positions, and elementFromPoint resolves the
right element. Default build returns the synthetic rect unchanged.
Obstacle course 33/33; obscura-js unit failures identical to main.
crypto.subtle only implemented digest. sign returned a fixed 32-byte
buffer, verify always returned true, encrypt and decrypt threw, and
generateKey, importKey and deriveBits handed back placeholder data.
Pages that use WebCrypto (anti-bot probes, PKCE and other auth flows,
client-side crypto) silently got wrong results.
Implement the secret-key half of WebCrypto on RustCrypto, following the
existing op_subtle_digest pattern:
- HMAC sign and verify (SHA-1/256/384/512)
- AES-GCM, AES-CBC and AES-CTR encrypt and decrypt
- PBKDF2 and HKDF deriveBits and deriveKey
- raw and symmetric JWK (oct) importKey and exportKey, generateKey,
wrapKey and unwrapKey
- getRandomValues and randomUUID now draw from the OS CSPRNG instead of
Math.random, so they are uniform across typed-array widths and no
longer a fingerprinting tell
Unsupported algorithms (RSA, ECDSA, ECDH) and key formats (pkcs8, spki)
throw NotSupportedError instead of returning fake data. The crypto runs
in stateless Rust ops; the bootstrap.js shim only marshals bytes and
normalizes algorithm parameters, so the native fast paths are untouched
and there is no cost unless a page calls crypto.
Verified against RFC 4231 (HMAC), the NIST GCM vectors, NIST SP800-38A
(AES-CTR), RFC 6070 (PBKDF2) and RFC 5869 (HKDF), plus roundtrip and
tag/padding tamper-rejection checks.
op_fetch_url backed JS fetch() and XHR with a plain reqwest/rustls client, so
in stealth mode scripted requests carried a non-browser TLS fingerprint and
none of the Chrome client hints the main navigation sends. Bot managers that
score subresource requests (the AWS WAF challenge verify call, Akamai sensors)
read that as a script and reject it. Add StealthHttpClient::send_single and a
stealth_fetch_all path that op_fetch_url uses when a stealth client is
installed, preserving the redirect, SSRF, and CORS handling so JS-level
requests share the navigation's Chrome TLS fingerprint and sec-ch-ua client
hints. The reqwest path is unchanged for non-stealth. Adds a stealth feature to
obscura-js gated on obscura-net/stealth.
CDP / navigation:
- Route all Page.navigate through process_with_interception so the
parent dispatcher stays responsive during long navs (fixes
Target.createTarget timeouts after a handful of newPage calls).
- Default waitUntil to domcontentloaded. Puppeteer and Playwright
don't pass it server-side and wait client-side via lifecycleEvent,
so the old Load default blocked nearly every nav on slow sites.
- 30s navigation hard ceiling, OBSCURA_NAV_TIMEOUT_MS to override.
- execute_scripts loop now checks wall-clock deadline per iteration.
- Emit Network.requestWillBeSent before Page.frameNavigated so
Playwright's FrameManager attaches the navigation response (#189).
- Use loaderId as the Document request id so page.goto() resolves
to a Response instead of null (#189).
- Fresh executionContextId per navigation, no more 'Cannot find
context with specified id' after the first nav (#192).
- POST navigation params plumbed through the intercept path.
DOM / Web API surface:
- MutationObserver: subtree filter walks parent chain, fires on
textContent / CharacterData.data / innerHTML, type filter respected,
oldValue passed.
- IntersectionObserver: multi-fire (initial + 120/500/1500ms),
disconnect / unobserve / takeRecords, root / rootMargin / thresholds.
- ResizeObserver: per-target firing from getBoundingClientRect, drop
the no-op override that was clobbering the real class.
- crypto.subtle.digest: real SHA-1/256/384/512 via op_subtle_digest.
- DOMParser / document.implementation.createHTMLDocument /
createDocument: detached doc with body, head, documentElement,
querySelector*, getElementById, getElementsByTagName.
- WebSocket / EventSource / BroadcastChannel: real EventTarget,
open fires on microtask.
- indexedDB: request, object store, transaction, database with
async onsuccess and in-memory Map storage.
- getComputedStyle: width/height/top/left from bbox so React
virtualization libs render items.
Site compatibility went from 3/40 to 175/175 reachable sites in
the sweep. Perf is equal or faster than pristine main on every
site tested (DCL default removes the block on long-tail subresources).
28/28 integration tests pass.