Commit Graph
95 Commits
Author SHA1 Message Date
ulises2k 3a4e3f7d7d fix(js,dom): keep parsed SVG in the SVG namespace so href reflects an SVGAnimatedString
get namespaceURI() derived the namespace from the tag name and only ever
recognised the <svg> root, so every element parsed inside an <svg> subtree
reported the XHTML namespace. get href() gates the SVGAnimatedString
reflection on the SVG namespace, so for parsed content the gate never
opened: href returned a plain string and .animVal/.baseVal were undefined,
making new URL(el.href.animVal) throw. Only createElementNS-built elements
worked, because createElementNS records _ns explicitly.

The tree builder already applies the HTML5 foreign-content rules, so
QualName.ns is correct for parsed SVG; it just was not exposed to JS. Add a
namespace_uri DOM op and read it in get namespaceURI(), keeping _ns as the
override and the old tag-name heuristic as the fallback when no element name
is recorded. Namespaces are immutable, so the result is cached like _lname.

Fixes #484
2026-07-25 22:30:38 -03:00
SGavrl 0df158ec9d Merge remote-tracking branch 'origin/main' into pr471-push
# Conflicts:
#	crates/obscura-js/js/bootstrap.js
2026-07-24 15:19:29 +00:00
SGavrl 98f4efae1c Merge pull request #470 from mnaza/fix/window-scroll-468
fix(js): make window-level scrolling actually scroll (#468)
2026-07-24 14:31:00 +00:00
SGavrl 85a6b7bc85 Merge pull request #477 from lisa0314/fix/474-dynamic-script-settle
fix(js): allow pending dynamic scripts to finish settling
2026-07-24 14:30:13 +00:00
SGavrl a9c25976b2 Merge pull request #476 from mnaza/fix/treewalker-parentnode-475
fix(js): implement DOM parentNode() traversal in TreeWalker (#475)
2026-07-24 14:29:57 +00:00
SGavrl 3c94d69870 Merge pull request #472 from mnaza/fix/node-iterator-467
fix(js): implement a real NodeIterator instead of aliasing TreeWalker (#467)
2026-07-24 14:29:41 +00:00
lisa0314 a6bb7411b2 fix(js): let dynamic scripts finish settling
Keep pumping the event loop past the general 500ms settle limit only while the dynamic-script queue remains pending, with a 3s hard cap.

Add a deterministic CDP regression for direct and nested external scripts whose fetch crosses the original settle deadline.
2026-07-24 15:03:53 +08:00
Andrey Mnatsakanov 845abb96f7 fix(js): implement DOM parentNode() traversal in TreeWalker (#475)
parentNode() inspected only the immediate parent, which caused three
spec deviations:

- With currentNode at root, the `parent !== this.root` guard did not
  fire (parent is root's OWN parent), so a node OUTSIDE the walker's
  subtree was returned — createTreeWalker(root).parentNode() yielded
  <body>. A TreeWalker must never surface a node above its root.
- The same guard excluded root as a *result*, so when currentNode's
  accepted ancestor was root itself, parentNode() returned null instead
  of root.
- A skipped (or otherwise non-accepted) immediate parent ended the
  search rather than continuing up to the first accepted ancestor.

Replaced with the DOM 6.1 algorithm: climb from currentNode, returning
the first ancestor that filters to FILTER_ACCEPT, with the loop's
`node !== this.root` guard keeping the walk inside root while still
letting root be returned. Reuses the three-valued `_filter` from #461.

Last of the TreeWalker mover deviations, after nextNode (#461),
previousNode (#462) and the child/sibling movers (#469).
2026-07-24 08:59:36 +02:00
Andrey Mnatsakanov ab3ca26046 fix(js): implement a real NodeIterator instead of aliasing TreeWalker (#467)
createNodeIterator returned a TreeWalker with a flag on it. The two are
different interfaces, and the alias got two things wrong.

An iterator's pointer starts *before* its root, so the first nextNode()
returns the root itself; a TreeWalker starts *at* its root and never
returns it. So createNodeIterator(el, SHOW_ELEMENT) silently skipped
exactly the element it was rooted at:

    <div id=root><a></a></div>  ->  ["A"]  (Chrome: ["DIV","A"])

It also exposed the wrong surface: no referenceNode,
pointerBeforeReferenceNode or detach (older library code still calls
detach and hit "not a function"), while leaking currentNode, firstChild,
parentNode and the rest of TreeWalker's movers.

Implemented DOM 6.2 "traverse" directly. Keeping the pointer as
(referenceNode, pointerBeforeReferenceNode) rather than a single cursor
is what makes a direction change re-yield the current node instead of
stepping over it, and a failed traversal leaves both untouched so the
iterator stays resumable either way.

The backward step is a new `DomTree::prev_in_subtree`, mirroring
`next_in_subtree`. It can live entirely in the DOM layer because a
NodeIterator prunes nothing -- unlike the TreeWalker's backward walk
(#462), where FILTER_REJECT forces the filter to be consulted at every
step of the descent.

FILTER_REJECT still behaves as FILTER_SKIP here, which the existing test
keeps covering; its expectation gains the root node the alias used to
drop. The TreeWalker's now-dead `_rejectIsSkip` branch is removed.
2026-07-24 08:34:33 +02:00
Andrey Mnatsakanov 49d4b91348 fix(js): descend on FILTER_SKIP in TreeWalker child/sibling movers (#469)
firstChild/lastChild/nextSibling/previousSibling stepped straight to the
next sibling whenever a node was not accepted, so a FILTER_SKIP node hid
its children instead of exposing them:

    <div id=root><section><a></a></section></div>, SECTION -> FILTER_SKIP
    w.firstChild()   // null (Chrome: <a>)

They also used the boolean `_accept`, so FILTER_REJECT (which must not
descend) and FILTER_SKIP (which must) were indistinguishable — the same
root cause #461 fixed for nextNode().

Replaced all four with the spec's "traverse children" and "traverse
siblings" algorithms, parameterised by direction so forward and backward
share one implementation and cannot drift: `edge` is first/last child and
`step` is next/previous sibling. Both consult the three-valued `_filter`
from #461, so SKIP descends, REJECT prunes, and the climb back out stops
at root or the node the walk started from.

parentNode() is left alone here: its deviations are different (it checks
only the immediate parent, and excludes root, which the spec permits it
to return), so it belongs in its own change.
2026-07-24 08:33:01 +02:00
Andrey Mnatsakanov ae438e196b fix(dom): bridge <template> contents to JS so .content is not always empty (#463)
The parser already put template children in a separate contents document
per the HTML spec (tree_sink.rs), but nothing exposed that node, so
`get content()` fabricated an empty DocumentFragment and the parsed
markup was unreachable:

    document.body.innerHTML = '<template id=t><p>a</p></template>';
    t.content.childNodes.length   // 0 (Chrome: 1)
    t.innerHTML                   // "" (Chrome: '<p>a</p>')

Every <template>-driven UI — custom elements cloning
`template.content`, lit, Vue runtime templates, htmx fragments, Alpine
x-if/x-for — stamped nothing, with no error raised.

Three layers were involved:

- `DomTree::template_contents` returns the contents node, allocating one
  on demand so templates built via `createElement` work too. Exposed as
  the `template_contents` op; `get content()` wraps it as a
  DocumentFragment cached by node id, so `.content` keeps a stable
  identity across reads.

- `import_node_from` cloned the element data verbatim, carrying the
  *source* tree's contents NodeId into the destination tree, where it
  indexed whatever unrelated node occupied that slot. That is why a
  template injected via innerHTML resolved `.content` to a bogus node
  rather than merely an empty one. The contents are now imported into a
  fresh node and the reference remapped, queued onto the existing
  worklist so nested templates stay iterative.

- The serializer emitted a template's own (always empty) children, so
  contents vanished from outerHTML/innerHTML and `cloneNode(true)` —
  which round-trips through outer_html — produced an empty template.
  `content_source` resolves a template to its contents document for both
  inner_html and outer_html.

With serialization fixed on the Rust side, the `set innerHTML` template
branch that routed to `.content` now has a matching getter for free, so
no template special case is needed on the JS hot path.
2026-07-24 08:31:55 +02:00
Andrey Mnatsakanov f6ca133132 fix(js): make window-level scrolling actually scroll (#468)
window.scrollTo/scrollBy/scroll were empty stubs, scrollX/scrollY and
pageXOffset/pageYOffset were hard-coded 0 data properties, no scroll
event was ever fired at the window, and document.scrollingElement did
not exist.

that "scroll-driven lazy loaders advance instead of throwing". But the
dominant infinite-scroll idiom is window-level:

    window.scrollTo(0, document.body.scrollHeight);
    if (window.scrollY + innerHeight >= body.scrollHeight) loadMore();

all of which was inert -- the call succeeded, the offset never moved, the
sentinel never tripped -- so automation that scrolls a page to trigger
loading silently got one screenful.

The offset is stored on the scrolling element rather than in separate
window state, so window.scrollY and document.scrollingElement.scrollTop
are two views of one value in both directions, which is what pages
assume when they mix the two. scrollX/scrollY/pageXOffset/pageYOffset
become read-only accessors over it, matching a real Window, and
document.scrollingElement returns documentElement (standards mode; we
never parse in quirks mode).

The scroll event is dispatched at both the document and the window.
Chrome propagates a page scroll to both, but Document.dispatchEvent here
runs only its own listeners and does not propagate, so firing once would
strand half the listeners.

As with #431 there is no layout, so the offset still cannot be clamped to
a real maximum; negative values clamp to 0 exactly as they do for
elements.
2026-07-24 08:30:43 +02:00
SGavrl 485497393d Merge pull request #465 from mnaza/fix/treewalker-previousnode-462
fix(js): walk reverse document order in TreeWalker.previousNode() (#462)
2026-07-23 10:32:49 +00:00
lisa0314 a440b5646c test(js): initialize runtime fixtures before evaluation 2026-07-23 10:58:29 +08:00
Andrey Mnatsakanov a8c0a19f67 fix(js): walk reverse document order in TreeWalker.previousNode() (#462)
previousNode() considered exactly one candidate — the previous sibling's
deepest last child — and returned null as soon as the filter rejected it,
so a backward walk died mid-tree. This is the backward mirror of #432,
which was fixed forward-only in #447.

    <div id=root><a><b></b></a><c></c></div>, SHOW_ELEMENT, B -> FILTER_SKIP
    forward:  ["A","C"]   backward: [] (Chrome: ["A"])

Replaced with the DOM 6.1 algorithm verbatim: scan previous siblings,
descend to the deepest last descendant of each, then step up to the
parent, continuing until a node is accepted or root is reached. The
descent stops on FILTER_REJECT, which is what makes rejection prune
subtrees in the backward direction too.

Unlike nextNode this stays in JS rather than adding a DOM traversal op:
the descent has to consult the filter at every step to honour REJECT, so
there is no run of JS/native crossings for a native helper to collapse.

Depends on the three-valued `_filter` from #461.
2026-07-22 18:59:10 +02:00
Andrey Mnatsakanov 1a5c27a592 fix(js): honour NodeFilter.FILTER_REJECT in TreeWalker (#461)
`_accept` collapsed every non-ACCEPT filter result into a single boolean,
so FILTER_REJECT behaved exactly like FILTER_SKIP: the node was not
returned, but the walk still descended into its subtree. Per DOM 6.1,
FILTER_REJECT rejects a node *and* its descendants.

This was unreachable until #440 exposed the real NodeFilter constants,
which made the canonical prune idiom

    if (node.tagName === 'SCRIPT') return NodeFilter.FILTER_REJECT;

start yielding nodes from inside the pruned subtree instead of failing
loudly — sanitizers and text extractors built on TreeWalker silently got
extra content.

Split the filter into a three-valued `_filter` (keeping `_accept` as the
boolean wrapper the sibling/child movers use) and give nextNode a second
traversal step for the reject case. That step lives in the DOM layer as
`DomTree::next_after_subtree`, mirroring how #447 put `next_in_subtree`
there: both share the ancestor climb, and REJECT costs no more JS/native
crossings than SKIP.

NodeIterator shares this walker but has no subtree pruning (DOM 6.2:
FILTER_REJECT behaves as FILTER_SKIP), so `createNodeIterator` marks the
walker `_rejectIsSkip` and keeps the plain step. Covered by its own test
so the shared implementation cannot drift.
2026-07-22 18:57:00 +02:00
SGavrl fc9f5248f7 Fix NetworkInformation event listeners 2026-07-22 10:29:51 +00:00
SGavrl 730bd01f57 Merge pull request #454 from lisa0314/fix/452-document-fragment-insertion
fix(js): flatten DocumentFragment during node insertion
2026-07-22 10:13:02 +00:00
lisa0314 c4f545e68b fix(js): flatten DocumentFragment during node insertion
Move fragment children into the target for appendChild, insertBefore, and replaceChild while preserving their order and emptying the fragment.

Add runtime regression coverage for the DOM attachment portion of #452.
2026-07-21 18:17:40 +08:00
sycatle 319c6034fe revert(js): drop the "cancellation-safe" event loop pumping
The premise was wrong. deno_core 0.350's run_event_loop is:

    pub async fn run_event_loop(&mut self, opts) -> Result<(), CoreError> {
        poll_fn(|cx| self.poll_event_loop(cx, opts)).await
    }

so replacing `timeout(budget, run_event_loop())` with a hand-rolled
`poll_fn(poll_event_loop)` loop is the same code with the same cancellation
semantics, not safer ones. The mechanism I described cannot happen either:
`poll` is a synchronous `&mut self` call, a future can only be dropped between
polls, and the HandleScope/ContextScope live inside poll_event_loop as stack
locals that are destroyed before it returns. The isolate is exited between
polls both before and after that change.

What actually fixes #430 is confining each connection's isolates to their own
OS thread, which the next commits do. The regression test still reproduces the
abort on the pre-thread-per-connection tree and still passes here without this
commit, so nothing depended on it.

It was not merely a no-op. Two regressions it introduced:

- resolve_promises_until inverted the meaning of tick_ms. It was "pump the
  event loop for up to tick_ms, returning early on idle"; it became one single
  poll followed by an unconditional sleep(tick_ms). With the 1->50ms backoff
  that settles at 20 event-loop turns per second, so an awaited promise chain
  needing many turns crawls, and past the budget the caller silently reads a
  stale __obscura_await_meta.
- drive_module_eval replaced `e?` with `let _ = poll_event_loop(...)`,
  discarding event-loop errors. A module stalled on a top-level await used to
  exit immediately with a logged error; it instead spun for the whole budget
  logging nothing -- the exact #374 starvation the surrounding comment claims
  to prevent.

Keep the drive_module_eval extraction (it genuinely dedupes load_module and
load_inline_module) but restore the original select!-based body.

Refs #430.
2026-07-20 18:41:00 +02:00
sycatle 1f5bffc4de refactor: drop dead code and refresh comments after the per-connection move
- Delete the now-unused CdpContext::new_full (its only caller switched to
  new_with_shared_context); have _new_inner build the shared BrowserContext and
  delegate, so the struct's field list lives in one place.
- Extract drive_module_eval, shared verbatim by load_module and
  load_inline_module.
- Update comments that still described the deleted process-wide V8 lock and the
  single-LocalSet model to the per-connection reality, drop the dangling
  reference to the removed obscura-js/src/v8_lock.rs, and soften the
  ISOLATE_CREATE_LOCK note now that the main-thread warmup is the real guard
  against the InitializeBuiltinJSDispatchTable segfault.

Refs #430.
2026-07-20 16:37:51 +02:00
sycatle 9d2f9f23ee fix(js): track one watchdog slot per connection
The per-command V8 watchdog kept a single global slot whose correctness relied
on the old process-wide lock (at most one command armed at a time). With
thread-per-connection several connections arm concurrently, so a second arm
overwrote the first's slot and left that command's isolate unbounded. Key the
armed slots by generation so each connection's command has its own; the worker
fires whichever have overrun and terminates each via its IsolateHandle.

Refs #430.
2026-07-20 16:37:50 +02:00
sycatle 9065f383de perf(cdp): scope the V8 lock per connection to run connections in parallel
With every connection on its own thread (previous commit), the process-wide V8
lock served no safety purpose across connections yet forced all of them to
serialize on one mutex, so throughput did not scale with concurrency. Move the
lock into CdpContext so each connection has its own: a connection's nav task and
command dispatch still coordinate on one page's isolate at a time on its thread,
but different connections no longer block each other. Delete the now-unused
process-wide obscura_js::v8_lock.

Measured on a local CPU-bound fixture, page throughput stays flat (~75/s from
concurrency 1 to 8) with the global lock and scales to about 2.5x at concurrency
8 with the per-connection lock, with no crash at any concurrency. Obstacle
course 33/33, obscura-cdp 76/76.

Refs #430.
2026-07-20 16:37:50 +02:00
sycatle 76fc3b9cae fix(cdp): run each connection on its own thread to confine V8 isolates
The CDP server ran every connection's pages on one LocalSet thread, so two
pages' V8 isolates shared an OS thread. Under concurrent navigation a cancelled
event-loop future could leave one isolate entered while another page's
execute_script ran, tripping V8's heap->isolate() == Isolate::TryGetCurrent()
check and aborting the process (#430). No single-thread serialization fixes
this reliably: the cancellation-leak pattern is pervasive and partly inside
deno_core.

Give each WebSocket connection its own OS thread with its own current_thread
runtime, LocalSet, and CdpContext, so every page's isolate is confined to one
thread. V8's invariant is per-thread, so two connections' isolates can never
collide. This is the "Option 2" fix named in obscura-js/src/v8_lock.rs, and it
also lets connections run in parallel instead of serializing on one thread.

- CdpContext::new_with_shared_context reuses one Arc<BrowserContext> across all
  connections, so they share one cookie jar and one HTTP client.
- A single signal watcher flips the accept flag and wakes every connection's
  processor via notify_waiters(); the accept side persists cookies once on
  shutdown.
- Serialize isolate construction with a process-wide lock: the leaptiering
  JSDispatchTable setup is not safe to run from several threads at once.
- Warm up V8 once on the main thread before any connection thread creates an
  isolate; creating the first isolate off the main thread segfaults in
  InitializeBuiltinJSDispatchTable.

obstacle course 33/33, obscura-cdp 75/75 including the concurrent-navigation and
control-plane tests. Concurrency 2 and 4 against heavy pages no longer abort.

Fixes #430.
2026-07-20 16:37:50 +02:00
sycatle 45df429d99 fix(js): drive the event loop cancellation-safely to avoid isolate leaks
Several event-loop operations bounded their runtime with
tokio::time::timeout(budget, run_event_loop()) or a select! against a
timer. When the timer wins, tokio drops the run_event_loop future
mid-poll; deno_core enters the isolate while polling, so the drop leaves
the isolate entered on the OS thread. Under concurrent CDP work a second
page's execute_script then trips heap->isolate() == TryGetCurrent() and
aborts the process (#430).

Drive the loop with poll_event_loop inside a poll_fn instead. It creates
and drops its own isolate scope per call, so stopping between ticks never
leaves the isolate entered. Convert resolve_promises_until,
run_event_loop_bounded, resolve_promises, the mod_evaluate settle in
load_module and load_inline_module, and the two navigation settle loops
in page.rs. Add poll_event_loop_once as the cancellation-safe single-tick
primitive the settle loops use.

Keeps the obstacle course at 33/33. This is hardening toward #430; the
residual concurrency abort still needs the thread-per-runtime refactor
that v8_lock.rs calls the "Option 2" fix.

Refs #430.
2026-07-20 16:37:50 +02:00
SGavrl c12915a1a6 fix(js): keep TreeWalker traversal in document order (#432) 2026-07-19 19:40:27 +00:00
Jim Zhang @ wonderhoi f5dc97b131 fix(net): scope passive callbacks to the registering page (#414)
The on_request/on_response Vec lived on the ObscuraHttpClient shared by
every page in the context, so a callback registered on one page fired for
all pages (#408 cross-page bleed) and outlived its page.

Callbacks now live in a per-page CallbackRegistry (Arc shared with the
page's JS runtime state). Page-driven fetch paths (navigation, POST,
scripts, stylesheets, robots.txt, module loads, JS fetch/XHR in both
plain and stealth modes) pass the registry through; the HTTP client
itself is callback-free.

Adds callbacks_do_not_bleed_across_pages: page A's callback stays silent
for page B's requests and stops firing after page A is dropped.
2026-07-16 12:43:13 +02:00
SGavrl 99ece0e12d feat(net): make passive request/response callbacks detachable (#416)
on_request/on_response stored callbacks in append-only Vecs with no way
to remove one, so a crawler that installed a response-body capture hook
for one phase could never detach it: it fired for the shared client's
whole lifetime, re-registering across navigations piled up duplicates,
and (because the client is shared per context) it saw sibling pages'
requests too.

Tag each callback with a stable id. on_request/on_response now return
the id and off_request/off_response (remove_on_request/remove_on_response
on the client) detach a specific one. Storage is Vec<(u64, Callback)>;
all fire sites destructure the tuple. Closes #408.
2026-07-14 13:57:45 +00:00
SGavrl d0b6fc4ffd fix(cdp): emit Network events for script-initiated requests (#415)
Requests made by page JS (fetch/XHR/dynamic script and stylesheet loads)
run in the V8 op layer and never produced a NetworkEvent, so CDP emitted
Network.requestWillBeSent / responseReceived only for the static
navigation subresources. Puppeteer/Playwright page.on('request') and
on('response') therefore missed every XHR/JSON response, which breaks
response capture (and is the root cause of the Aviasales half of #394).

op_fetch_url now records a JsNetworkEvent keyed by the same fetch-{N} id
under which it already stores the response body. The Page drains these
into its network_events before the CDP layer emits, so they flow through
emit_navigation_events as requestWillBeSent / responseReceived /
loadingFinished alongside the document subresources, and
Network.getResponseBody resolves for them via the shared id. Applied to
both navigation paths (server process_navigation and in-process
do_navigate). The queue is capped at 4096 events per page.

Closes #406.
2026-07-14 13:23:55 +00:00
SGavrl d3a8b9a482 fix(js): return module eval on completion, not loop idle (Vite mount) (#380)
load_module and load_inline_module drove run_event_loop to full idle
before reading the module's mod_evaluate result. A page timer keeps the
loop busy forever (Vite's HMR / React-Refresh client installs a
setInterval), so the preamble inline module burned the entire budget
waiting for an idle that never came, and the later module that mounts the
app was skipped, leaving #root empty while the production preview rendered
fine (issue #374).

Drive the event loop and the mod_evaluate result together and return as
soon as the module finishes evaluating, so a busy background timer no
longer starves the remaining modules. Post-eval async work is still
drained by the normal post-load settle.

Fixes #374.
2026-07-10 20:36:08 +00:00
SGavrl 5c3d560d8e test(js): lock script-error isolation for the babel-polyfill case (#358)
Regression test for #355: an uncaught `throw` in one inline <script> must
not prevent later independent <script>s from running. This was fixed by
the #147 poison-guard (present on main) but reported again against 0.1.9
with an explicit throw; this pins the exact scenario so it cannot regress.

Closes #355.
2026-07-07 09:35:49 +02:00
SGavrl ad7a7a93d1 fix(js): support in/Object.keys on style and dataset (CSSOM parity) (#357)
el.style (CSSStyleDeclaration) and el.dataset (DOMStringMap) were plain
Proxies with only get/set traps, so `'color' in el.style`, `Object.keys
(el.style)`, `'foo' in el.dataset`, and `Object.keys(el.dataset)` all
failed, and Object.keys(el.style) leaked the internal `_props` (issue
#356). cssText also serialized camelCase names without a trailing
semicolon.

Add has / ownKeys / getOwnPropertyDescriptor traps to both proxies so the
`in` operator and enumeration behave like real CSSOM. CSSStyleDeclaration
now stores properties by their dashed name (matching the spec), so
el.style.fontSize and getPropertyValue('font-size') stay in sync, and
cssText serializes dashed names with a trailing semicolon. A known CSS
property list backs `in`/enumeration so feature detection ('object-fit'
in el.style) works for unset properties.

Closes #356.
2026-07-07 09:26:23 +02:00
SGavrl 08c1f0d721 fix(cdp): fire onChange for React/Vue controlled inputs (#353)
Typing over CDP into a React controlled input never fired onChange, so
the value never reached component state (issue #324). Two root causes,
both needed:

1. Value tracker. React/Preact/Vue install a value tracker by redefining
   `value` on the element instance to record the last value they wrote.
   obscura's CDP typing assigned `el.value = ...` directly, which runs
   that wrapper and keeps the tracker in sync, so React saw no change on
   the input event. Synthetic value/backspace writes now go through a new
   __obscura_setFieldValue helper that writes via the element's prototype
   setter, bypassing the tracker. The tracker stays stale, so the input
   event reads as a real edit.

2. Event handler feature detection. React decides whether to use the
   modern `input` event via `("oninput" in document)`. obscura exposed the
   GlobalEventHandlers on* attributes only on window, so that check failed
   and React fell back to a legacy change-detection path that ignores
   input events. The on* attributes are now also present on Document and
   Element, matching the HTML spec (GlobalEventHandlers is mixed into
   Window, Document, and HTMLElement).

Verified end to end over CDP against the real React 18 UMD build: typing
into controlled inputs updates state, the component re-renders, and a
submit handler reads the captured values.

Closes #324.
2026-07-03 14:10:03 +02:00
MrBeanDev ed75730e2d feat(js): implement WebCrypto SubtleCrypto secret-key algorithms
crypto.subtle only implemented digest. sign returned a fixed 32-byte
buffer, verify always returned true, encrypt and decrypt threw, and
generateKey, importKey and deriveBits handed back placeholder data.
Pages that use WebCrypto (anti-bot probes, PKCE and other auth flows,
client-side crypto) silently got wrong results.

Implement the secret-key half of WebCrypto on RustCrypto, following the
existing op_subtle_digest pattern:

- HMAC sign and verify (SHA-1/256/384/512)
- AES-GCM, AES-CBC and AES-CTR encrypt and decrypt
- PBKDF2 and HKDF deriveBits and deriveKey
- raw and symmetric JWK (oct) importKey and exportKey, generateKey,
  wrapKey and unwrapKey
- getRandomValues and randomUUID now draw from the OS CSPRNG instead of
  Math.random, so they are uniform across typed-array widths and no
  longer a fingerprinting tell

Unsupported algorithms (RSA, ECDSA, ECDH) and key formats (pkcs8, spki)
throw NotSupportedError instead of returning fake data. The crypto runs
in stateless Rust ops; the bootstrap.js shim only marshals bytes and
normalizes algorithm parameters, so the native fast paths are untouched
and there is no cost unless a page calls crypto.

Verified against RFC 4231 (HMAC), the NIST GCM vectors, NIST SP800-38A
(AES-CTR), RFC 6070 (PBKDF2) and RFC 5869 (HKDF), plus roundtrip and
tag/padding tamper-rejection checks.
2026-07-01 12:11:55 +05:30
SGavrl bd39512ffb api: re-validate intercept URL rewrites against the SSRF gate
A Continue resolution that rewrites the request URL applied the new URL
after validate_fetch_url had already run on the original, so a rewrite
could reach a private or internal address the original request was
blocked from. Run the overridden URL back through validate_fetch_url,
matching how redirects are re-validated, and return a blocked response
if it fails.

Also fix a doc comment that ended up attached to the new fetch_response
helper instead of stealth_fetch_all.
2026-06-24 23:06:54 +00:00
SGavrl c19a21c142 api: honor interception Continue overrides and fix pre-navigation enable
op_fetch_url ignored the url/method/headers/body fields on
InterceptResolution::Continue, so the interception channel could pass, mock, or
block a request but not rewrite it. Apply them: shadow url/method/body and
derive custom_headers from the override after the channel resolves Continue.

Also fix enable_interception() called before the first navigation: init_js
propagated intercept_tx to the new runtime but not intercept_enabled, so the
runtime started with interception disabled and op_fetch_url never intercepted.
Propagate intercept_enabled in init_js as well.

Add a test that rewrites a fetch's url via Continue and asserts the rewritten
response is captured.
2026-06-24 21:51:21 +00:00
SGavrl 1f5066fc30 api: add request/response interception API to Page (#306)
Expose the interception infrastructure that already existed internally but was
private, so embedders can intercept, observe, mock, or block JS fetch()/XHR
without forking or unsafe casts.

On obscura::Page:
- add_preload_script: inject JS before any page <script> (CDP
  Page.addScriptToEvaluateOnNewDocument). The field already ran the scripts;
  this only adds the method.
- enable_interception: returns a receiver for every JS fetch()/XHR request;
  resolve each through its resolver with InterceptResolution::{Continue,
  Fulfill, Fail} to pass, mock, or block (CDP Fetch.enable equivalent).
- on_request / on_response: passive callbacks. on_response is the main path for
  capturing API response payloads from SPAs.

on_request/on_response previously fired only for navigation; op_fetch_url now
invokes them for JS fetch()/XHR too (both reqwest and stealth paths), gated on
a non-empty callback vector so the common no-callback case pays nothing.

Re-export InterceptedRequest, InterceptResolution, RequestInfo, ResourceType,
RequestCallback, ResponseCallback, Response from the obscura crate.

Integration test tests/interception.rs exercises all three against a local echo
server.
2026-06-24 21:36:01 +00:00
SGavrl 8582fcceca Merge stealth-overhaul into main
Resolved conflicts:
- page.rs: keep both set_blocked_urls (#315) and stealth client wiring
- ops.rs: keep SHA-512/224 + SHA-512/256 from stealth branch; keep
  the unreachable catch-all (vec![]) from #314 instead of silent
  SHA-256 fallback; updated comment accordingly
- bootstrap.js: extend the digest algorithm allowlist to include
  SHA-512/224 and SHA-512/256 to match the Rust additions
2026-06-23 18:05:55 +00:00
SGavrl 2e0981ef3f stealth: route scripted fetch()/XHR through the wreq client
op_fetch_url backed JS fetch() and XHR with a plain reqwest/rustls client, so
in stealth mode scripted requests carried a non-browser TLS fingerprint and
none of the Chrome client hints the main navigation sends. Bot managers that
score subresource requests (the AWS WAF challenge verify call, Akamai sensors)
read that as a script and reject it. Add StealthHttpClient::send_single and a
stealth_fetch_all path that op_fetch_url uses when a stealth client is
installed, preserving the redirect, SSRF, and CORS handling so JS-level
requests share the navigation's Chrome TLS fingerprint and sec-ch-ua client
hints. The reqwest path is unchanged for non-stealth. Adds a stealth feature to
obscura-js gated on obscura-net/stealth.
2026-06-23 10:28:33 +00:00
SGavrl dc780d77e4 js: handle SHA-512/224 and SHA-512/256 in crypto.subtle.digest
The digest op fell through to SHA-256 for any unrecognized algorithm name,
so SHA-512/224 and SHA-512/256 silently returned a SHA-256 hash. Add the
two FIPS 180-4 truncated variants, which the AWS WAF challenge proof-of-work
(used by booking.com and other CloudFront/WAF sites) requires.

Fixes #314.
2026-06-22 22:19:02 +00:00
Gabriel edde67ddd4 crypto.subtle.digest: reject unsupported algorithms (#314) (#319)
Unknown algorithm names (SHA-512/224, MD5, etc.) were silently falling
back to SHA-256, producing wrong bytes with no error. Now throws
DOMException('NotSupportedError') to match Chrome behavior.

Supported: SHA-1, SHA-256, SHA-384, SHA-512.
2026-06-22 13:02:05 +00:00
RohitMadhu 3bf0da2fae Add Network.setBlockedURLs support (#315)
Added Network.setBlockedURLs dispatch handling.
Stores blocked URL patterns on each page.
Applies blocking to page subresources and JS fetch / XHR requests.
Supports wildcard CDP-style patterns like *://*.gstatic.com/*.woff2.
2026-06-22 11:02:49 +00:00
Rohit Madhu 5d53dfef03 Add XPath compatibility for Maps scraping 2026-06-17 23:11:05 -04:00
SGavrl ab27e9153d cli: list fetch()/XHR resources in --dump assets
--dump assets only walked static DOM attributes (script[src], img[src], ...),
so resources a page pulled in with fetch() or XHR never showed up (issue #301).

Record each absolute URL requested through op_fetch_url in ObscuraState,
expose it via the runtime and Page, and append those URLs to --dump assets as
type "fetch", deduped against URLs already listed from the DOM.
2026-06-17 16:36:08 +00:00
Rohit Madhu 570ca1544c add Network.getResponseBody support 2026-06-13 20:26:26 -04:00
SGavrl cd889d5659 Fix/stealth consistency
hasIframeProxy fix contentWindow now returns null when parentNode === null (iframe never inserted into any tree). The previous attempt used isConnected, which broke getBehemothIframe by returning null for iframes inside the phantom iframe's detached document. That caused PHANTOM_DARKNESS to fall back to self (main window), making all DOM measurement ops run on the main document instead of the isolated iframe body, which corrupted the fingerprint element lookup.

Worker auto-execution Worker constructor now resolves relative URLs against location.href, fetches the script, and auto-runs it. The worker scope exposes WorkerGlobalScope so IS_WORKER_SCOPE resolves correctly in creepjs. All three worker types now complete within the 3s timeout instead of silently timing out.

AudioBuffer + AudioContext AudioBuffer class added to globalThis with getChannelData, copyFromChannel, copyToChannel. AudioContext.createBuffer returns a real instance. AudioContext.addEventListener was a no-op; startRendering now dispatches to stored listeners so the complete event fires.

Crypto Crypto class added to globalThis with randomUUID and getRandomValues on its prototype. Fixes ReferenceError in getPlatformEstimate.

NetworkInformation + ContentIndex NetworkInformation class with downlinkMax on the prototype clears noDownlinkMax. ContentIndex stub on globalThis clears noContentIndex. navigator.connection is now a real NetworkInformation instance.

getElementById / querySelector stale index fix id_index only registers nodes at creation time. When replaceChild(fragment, el) swapped in new nodes their IDs hit .or_insert() and were skipped, leaving the index pointing at the detached original. getElementById now verifies the indexed node is in the live document and falls back to a full attribute-selector scan. query_selector_from falls through to the full scan on both index miss and stale entry instead of returning None early.

matchMedia Handles common queries instead of always returning false. prefers-color-scheme: dark returns true (headless Chrome defaults to light mode, so returning true for light is a bot signal). any-pointer: fine, hover: hover, prefers-reduced-motion: no-preference, min/max-width, and (color) return sensible values.

Fingerprint consistency jsHeapSizeLimit raised to 4294705152 (4 GB, matching 64-bit Chrome). getHighEntropyValues platform corrected from "Linux" to "Windows", platformVersion from "6.1.0" to "10.0.0" to match the Windows NT 10.0 UA string. Canvas: real PNG encoder, arc fill, multiply blend mode. Screen class, performance.now, chrome runtime errors fixed.

Build note deviceMemory and hardwareConcurrency use the high-value pools ([4, 8] GB and [4, 6, 8, 12, 16] cores) only when built with --features stealth.
2026-06-11 22:27:44 +00:00
SGavrl 93b2fba6a1 fix: creepjs stealth, AudioBuffer, Crypto, Worker, hasIframeProxy
Worker auto-execution: Worker constructor resolves relative URLs against
location.href, fetches the script, and auto-runs it. WorkerGlobalScope is
exposed so IS_WORKER_SCOPE resolves correctly. Worker data (navigator,
locale, timezone) now arrives via postMessage within the 3s timeout.

AudioBuffer class added to globalThis with getChannelData, copyFromChannel,
copyToChannel. AudioContext.createBuffer returns a real AudioBuffer. Fixes
ReferenceError that blocked the audio fingerprint section.

Crypto class added to globalThis with randomUUID and getRandomValues on its
prototype. Fixes ReferenceError in getPlatformEstimate.

AudioContext.addEventListener was a no-op; startRendering only fired
oncomplete. Add _listeners map and dispatch to stored listeners.

getElementById and querySelector('#id') returned null for elements inserted
via replaceChild(documentFragment, el). id_index only registers nodes at
creation time; .or_insert skipped IDs on cloned fragments; None caused
query_selector_from to short-circuit the full scan.
Fix querySelector: fall through to full scan on index miss or stale entry.
Fix getElementById: verify node is in live document; fall back to attribute
selector scan if not.

contentWindow getter: return null when parentNode is null (iframe was never
inserted into any tree). Previously returning null for all disconnected
iframes broke getBehemothIframe, which caused PHANTOM_DARKNESS to fall back
to self (main window) instead of the phantom iframe. That made DOC point to
the main document, so rect and font measurements wrote fragment nodes into
the main body, and the subsequent full-DOM scan in getElementById could not
find fingerprint-data through nested fragments in time.

Limiting the null return to parentNode===null (never inserted) means
getBehemothIframe gets a valid nested contentWindow as expected. creepjs
now reports hasIframeProxy: false and 0% stealth detection.

DocumentFragment constructor: pass nid through when provided.
Range.getBoundingClientRect / getClientRects: return commonAncestor rect.
2026-06-11 21:51:03 +00:00
SGavrl f58bb45956 fix(stealth): synchronize TLS and JS fingerprints to Chrome 145
Upgraded wreq to 6.0.0-rc.29 and wreq-util to 3.0.0-rc.12 to apply the latest Chrome 145 TLS fingerprint (16 cipher suites, proper extension order, ALPS, GREASE).
 Introduced __obscura_stealth global to isolate stealth-specific JS behaviors from the standard execution path.
 Overrode navigator.userAgentData and getHighEntropyValues() in stealth mode to perfectly match the sec-ch-ua network headers.
 Restricted hardwareConcurrency and deviceMemory pools in stealth mode to desktop-realistic values (e.g., minimum 4 cores, 4GB RAM) to eliminate mobile-tier leaks.
 Fixed usedJSHeapSize occasionally exceeding totalJSHeapSize.
2026-06-11 17:53:15 +00:00
SGavrl 56ab54e615 stealth: gate JS behaviours, upgrade wreq, fix fp consistency
wreq upgraded to 6.0.0-rc.29 and wreq-util to 3.0.0-rc.12 to apply the
latest Chrome 145 TLS fingerprint (16 cipher suites, proper extension
order, ALPS, GREASE).

__obscura_stealth global variable introduced and passed from Rust to JS,
allowing stealth-specific JS behaviors to run only when the stealth flag
is enabled.

Tightened hardwareConcurrency and deviceMemory pools in stealth mode
to desktop-realistic values (e.g. min 4GB RAM, 4 cores), eliminating
mobile-tier values that leak the spoof.

navigator.userAgentData and getHighEntropyValues() are now overridden
in stealth mode to perfectly match the sec-ch-ua header sent by
wreq_util::Profile::Chrome145.

Fixed usedJSHeapSize sometimes exceeding totalJSHeapSize.
2026-06-11 17:22:50 +00:00
SGavrl 3c92c36862 fix(js): console.log(Error) must not trigger Error.prepareStackTrace
deviceandbrowserinfo.com detects CDP by setting Error.prepareStackTrace as a spy, then calling console.log(new Error()). _consoleFn accessed a.stack, which fires prepareStackTrace if set. Fix: save/clear/restore around the .stack access.
2026-06-10 20:48:45 +00:00