Make attribute maps live, preserve parser script execution state, and expose
element scrolling used by React commit callbacks. Connect fallback web streams
so React Router and Remix hydration payloads flow through codec transforms.
End-to-end rasterization behind the render feature (which now enables
obscura-render/paint):
- obscura-render: screenshot_png(dom, viewport) paints and encodes to PNG
via tiny-skia's encode_png (no extra dep).
- obscura-browser: Page::screenshot renders the live DOM at a viewport.
- CLI: obscura fetch --screenshot out.png writes the settled page to a PNG.
- CDP: Page.captureScreenshot returns the PNG base64-encoded, so
Puppeteer/Playwright page.screenshot() works. captureSnapshot still
errors (it is a DOM/layer snapshot, not an image).
Verified: both paths produce correct 1280x720 RGBA PNGs with elements
laid out and colored as the CSS specifies (block stacking, backgrounds,
white page). Default build unchanged; obstacle course 33/33.
Text, borders, and images are not yet painted; the box layout and
background colors are rendered.
getBoundingClientRect, offsetWidth/Height, and offsetTop/Left now read
real box geometry from the obscura-render layout cache when the render
feature is compiled in. elementFromPoint inherits correct hit-testing
because it already delegates to getBoundingClientRect per element.
Adds a render feature on obscura-js (propagated through obscura-browser
and obscura-cli), a lazily-computed layout cache and viewport in
ObscuraState (feature-gated, cleared on navigation), and an
op_layout_geometry op. bootstrap.js probes the op with typeof, so the
default scraping build is unchanged and falls through to the synthetic
rect.
With --features render, block siblings stack and flex children place
horizontally at correct positions, and elementFromPoint resolves the
right element. Default build returns the synthetic rect unchanged.
Obstacle course 33/33; obscura-js unit failures identical to main.
Setting innerHTML on the <html> element parses the fragment in its own context
(added in a2fd4d1), which runs html5ever's "before head" insertion mode and
synthesizes both <head> and <body> under the fragment root. The importer's
helper walked into the root <html> and, if it found a <body> child, returned
that body -- so import_children_from imported only the body's children and any
assigned <head> content (<title>, <meta>, <link>) was silently dropped.
A <body> child of the fragment root only appears in this <html>-context case;
every other element context leaves parsed content directly under the root and
already fell through to returning it. Rename find_body_or_root -> fragment_root
and return the root <html> element so both head and body children import.
Behavior for all non-<html> contexts is unchanged.
Fixes#556
A string setTimeout/setInterval handler was compiled with new Function(fn) at
scheduling time. That diverged from the HTML spec in two ways: top-level
var/function declarations in the body stayed local to the compiled function
instead of becoming globals, and a syntax error was caught eagerly at
scheduling and turned into a silent no-op (that still returned a timer id)
rather than surfacing when the timer fires.
Defer string handlers to fire-time indirect eval ((0, eval)(src)), which runs
in the true global scope like a classic script, so declarations become global
and a SyntaxError is thrown when the timer elapses. Matches the dynamic-script
path, which already uses indirect eval for the same reason. Function handlers
are unchanged.
Fixes#558